Our streak of non-superhero comics continues with one of the newest comics we’ve ever covered on the show: Neil Gaiman’s Chivalry which was released just two months ago!
Well, technically it’s a short story he wrote in the 90’s, but it was just adapted to comics by Colleen Doran and it’s a real beauty. Plus it makes us fumble our way through Arthurian mythology, what’s not to love?
Then we move onto the finale of the Korvac Saga in Avengers 177 in which waaaaay too many Avengers get killed.
We’re reading a bit of a different superhero team today with the first volume of Alan Moore & Kevin O’Neil’s League of Extraordinary Gentlemen, which brings together British literary figures from the late 1800s. It’s better than the movie! We promise!
We’re also very near the end of the Korvac Saga as the Avengers take a bus out to see him in Avengers #176.
We’re getting a little burned out on superheroes, so to change things up we’re reading an adaptation of a crime novel written by a prolific novelist under one of his many pseudonyms.
That’s right, it can only be Richard Stark’s Parker: Slayground by Darwyn Cooke! Cooke adapted 4 of these stories and we’re reading the final one where our protagonist uses an abandoned amusement park setting to elude some evil mobsters.
Then we continue The Korvac Saga with Avengers #175 in which nobody is really sure what to do!
It’s time to take our first trip to Marvel’s 2099 universe and meet Miguel O’Hara aka Spider-Man 2099. He’s ruder than OG Spider-Man and he has a drug addiction problem to boot (technically not his fault).
We read the first 6 issues of this series from 1992 before continuing our Korvac Saga long read with Avengers 174. Korvac actually shows up! And he explodes Benicio del Toro!!!
The movie Sonic the Hedgehog 2 is out in theaters, so it’s time to look at the game that inspired it all: Sonic the Hedgehog 2. But not THAT Sonic the Hedgehog 2! Instead, we’re looking at the all-unique, all-different Sonic the Hedgehog 2 for the Sega Game Gear and Sega Master System! Come check out Tails’s first appearance, which was on the Sega 8-bit system that could do what Nintendid.
Between 1992 and 2006, Nintendo released exactly zero 2D Mario sidescrollers. In that 14 year span, the only new 2D Mario platformer content was a set of expansion levels for Super Mario Bros. 3, which were only accessible by scanning cards with a barcode reader. Not all the cards were available worldwide.
These new Super Mario Bros. 3 levels, dubbed “World-e” were made available to the world with the Wii U port of Super Mario Advance 4: Super Mario Bros. 3.