The 1980’s arcade classic Dragon’s Lair was updated for Gamecube and the original Xbox in 2002 as a cel-shaded 3D platformer.
Released before The Legend of Zelda: The Wind Waker, Dragon’s Lair 3D: Return to the Lair has janky controls and incredibly cheap deaths, but an incredibly cool art style that evokes the original game.
I am very pleased to announce THAT WAS A GAME – the newest show on the All My Friends Network!
THAT WAS A GAME is our first video series, specifically looking at odd uses of classic IPs and licenses in videogame form. On our first episode, we look at 1998’s “James Bond 007”, a Game Boy game made in the wake of the Nintendo 64’s “Goldeneye 007”.
James Bond 007 is a very odd game, and it shares more in common with The Legend of Zelda than Goldeneye. On THAT WAS A GAME, we explore what makes the game so odd and recommend if it’s worth your time.
Please sound off in the comments what games you’d like to see, and what you’d like to see more of!