We conclude our initial series of James Bond 007 videogames by looking at JAMES BOND 007: THE DUEL for the Sega Genesis. Released in 1993, THE DUEL stars Timothy Dalton as the British super spy, four years after Dalton last played the role in the 1989 film LICENSE TO KILL.
What we got was a fairly generic early 16-bit platformer.
We continue our James Bond series by looking at a Muppets/007 parody – Spy Muppets: License to Croak for the Game Boy Advance. Kermit stars as Agent Frog, Gonzo plays villain Dr. Nose, and Miss Piggy appears as double-agent Piggy Galore!
The newest James Bond 007 movie opens this week, and though we already had a James Bond episode this year, there’s no lack of things to talk about when it comes to Britain’s top super spy!
This week, our panel of James Bond experts, hipsters, and musically uninclined people are here to rank all 24 James Bond theme songs from top to bottom.
Listen as one panelist attempts to sabotage the list by subtly sneaking not-really a James Bond song “Kingston Calypso” too high, another panelist summarizes academic research about what Madonna’s “Die Another Day” lyrics really mean, and another panelist imagines a world where the “Quantum of Solace” was sung by Jack Black instead of Jack White.
We continue looking at weird James Bond 007 videogames by looking at 2004’s JAMES BOND 007: EVERYTHING OR NOTHING for the Gamecube, Playstation 2, and original Xbox. EVERYTHING OR NOTHING marks Pierce Brosnan’s last turn as the British superspy.
It’s also incredibly strange because publisher Electronic Arts pulled out all the stops to make this as close as possible to “The next James Bond movie, but in game form!” To do this, they hired Bruce Feirstein, writer of Goldeneye, Tomorrow Never Dies, and The World is Not Enough, to pen the game script. And they filled the game with a star-studded cast of motion-captured automatons, played by Pierce Brosnan, Willem Dafoe, Heidi Klum, John Cleese, and Dame Judi Dench.
You guys, 2004 was a weird time for videogames.
I am very pleased to announce THAT WAS A GAME – the newest show on the All My Friends Network!
THAT WAS A GAME is our first video series, specifically looking at odd uses of classic IPs and licenses in videogame form. On our first episode, we look at 1998’s “James Bond 007”, a Game Boy game made in the wake of the Nintendo 64’s “Goldeneye 007”.
James Bond 007 is a very odd game, and it shares more in common with The Legend of Zelda than Goldeneye. On THAT WAS A GAME, we explore what makes the game so odd and recommend if it’s worth your time.
Please sound off in the comments what games you’d like to see, and what you’d like to see more of!
It’s time for some martinis, girls, and guns in this special double-length episode as Vince, Scott, Brandon, and Dylan find out why nobody does it better than James Bond 007.
In this episode, All My Friends ask the tough questions like, “Who played James Bond best?”, “Who is more deserving of the Timmy D nickname – Timothy Dalton or Tim Duncan?”, and “What if Adam West had been cast as Bond?”
Please subscribe to the “All My Friends Are Right Here” show with your favorite podcast tracker.
Corrections and Omissions
After we posted, I discovered that Kevin McClory had nothing to do with the 6-year gap between License to Kill and Goldeneye. There were contract disputes, but they were about foreign distribution rights.
I also apologize for not mentioning that Liam Neesons almost got cast as Bond instead of Pierce Brosnan.